Creating your first project
Video walkthrough
A full video guide for this tutorial is on the way.
Launch F-Annote
Run F-Annote.exe from the folder you downloaded. The animated splash screen loads your hardware info and opens the main window.
Click "New Project"
Hit the "New Project" button in the left sidebar. The 3-step project wizard opens.
Step 1 - Name your project
Enter a project name. Only letters, numbers, underscores, and hyphens are allowed - no spaces. Example: "cs2_detection" or "car-detector".
Step 2 - Define your classes
Add the object classes you want to detect, e.g. "Car", "Person", "Truck". You can add more classes later from inside the annotator. You need at least one class to continue.
Step 3 - Training settings
Choose a base YOLO model (yolov8n is fastest, yolov8x is most accurate), image size (640 is the standard), and your compute device. If you have an NVIDIA GPU it will appear in the list - select it.
Your project is ready
Click Finish. F-Annote creates the project folder structure and opens it automatically. Add your images from the overview panel on the main screen, or click "Open Annotator" to start.
💡 Tips
→Project files live inside the F-Annote folder - back up the whole projects/ subfolder.
→You can open a project on another machine by copying the project folder and using File → Open Project.